• New Software Release Process

    Pinned Locked Firmware Development
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    I mentioned an update was coming. v26.05.01 is that update, and it's about to go live. Important: use TM_Installer, not in-app update The jump from v25.04.01 to v26.05.01 includes changes to the update system itself. The in-app updater on v25.04.01 can't handle this jump. If you try to update in-app, it will fail and you'll be back where you started. You need TM_Installer for this one. After that, future updates work in-app as normal. Two ways to get there: Run TM_Installer now (recommended) This updates your base installation ahead of the release. When v26.05.01 goes live, you'll get the in-app notification and it will work. Download TM_Installer Or wait and run TM_Installer after v26.05.01 goes live Same result. Just on your timing. What's in v26.05.01 Some of what we have been working on since v25.04.01. The main items visible today: Firmware Loader V3 -- improved firmware installation for all devices External hardware detection -- DIY and Gen 1 OSW controllers identified when connected Profile fixes -- save, rename, delete, create all working as expected Improved sim detection -- faster start-up, more reliable game detection Help section -- built-in guides and troubleshooting Visual refresh -- updated icons, consistent dark theme Changelog There are additional features built-in that will be visible as the back-end infrastructure comes online. I'll update as/when that happens.
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    Yes, still here. Sorry for the silence. Team Manager was released and is actively maintained. The changelog is here: https://github.com/Sim-plicity/TeamManager/blob/main/CHANGELOG.md We've just shipped a new installer with an improved self-updater built in ahead of a major update. Your wheelbase works without any of this and it'll keep working with sims as they come out. Team Manager is there if you want more than what you already have. I'll have a proper announcement post up shortly with details on what's new and what's coming.
  • Technical specs of SW20 V3

    Controller Boards
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    @loermansa Since there is no activity here and Sim-pli.city sales doesn't reply to emails anymore, I've decided to convert my SW20v3 to an OpenFFBoard build. The plan is to use as much of my current setup as possible such as cables, plugs, power supply, casing and motor. The rest I'll have to source elsewhere based on OpenFFBoard design. I haven't opened my case yet, so I don't know how much I can actually reuse but assuming I can reuse the above items, I've made the following BOM (Bill of Materials) and where to get them: Open FFBoard ~ € 31 Open FFBoard TMC4671 driver kit ~ € 145 OpenFFBoard case ~ € 5 MT6825 based encoder module and magnet ~ € 6 We need a separate encode because the SW20v3 encoder is not supported by OpenFFBoard. The BOM will set you back approx. € 187 so not too bad. I'll need to mount the encoder to the rear of the motor in place of the Tamagawa one and am thinking of somehow reusing the case of the Tamagawa encoder. Either that or I'll have to design and print a bracket. We'll see. OpenFFBoard is not a turn-key solution and will require software configuration but I'll cross that bridge when I get there. The community and the projectlead, Ultrawipf are very active on Discord so there's plenty of help. I'll add to this thread if and when I make progress.
  • Marvins Awesome iRacing app

    SW20 V3
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    I’ve since tried it. It’s fine. I’m sure it’s a very competent piece of software. Despite my initial enthusiasm for it, it now leaves me a bit meh. 360hz seems smoother but I have returned to native 60hz ffb with no ill effects. I didn’t like having too many apps open. I’m looking forward to Sim-plicity getting access to native 360 ffb.
  • Can’t seem to save profiles in Team manager

    SW20 V3
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  • iRacing 360hz

    Sims
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    @thedozyone Recent versions of Windows 11 appear to have installation guardrails that prevent the "Base Installer" installing certain files to their intended locations, The SW-Win11-Fix will install these files to an alternate location. Download and run as Administrator. The .Net 8 Desktop runtime is required. Once successfully run, the desktop application should load as expected.
  • v21.02.05 Discussion Thread

    v21.02.xx firmware
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    it seems that i am having the same issue
  • Automobilista 2

    Sims
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    @Sim-plicity-Dev So, try as I might I've been unable to reproduce the problem the last 2 days. Thank you for explaining the technical details, that stuff is always interesting. I'll get the screenshots whenever I encounter the issue again, but I can answer the question; yes, the wheel remains bumping into the endstop until I switch USB mode from game to sim and/or back. Exiting the game doesn't help. I am using an external, powered USB hub to connect the devices on my rig to the PC. @Ochso I have also found that sim mode works just as good as game mode, but in the interest of clarity I'm only using game mode as per the instructions.
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    @thedozyone I've had some more contact and their 24 version drivers are for the newer wheelbases. For the older ones (like my SW20 V3) they do update their preset package. They answer fairly quickly when you ask them via the contact form on their website. I'm assuming they just don't browse there forums anymore. So sim-pli.city seems oke, just not very communicative and very little driver development for their older wheelbases.
  • Firmware issue?

    SW20 V3
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    @loermansa thank you Arjan, and sorry for the late reply. I did actually get it going, but now I had to restore the pc to an earlier point and I forgot how I got it running again lol.uat be the order that I installed everything. Have to work that out again. Cheers for the reply
  • EA WRC

    Sims
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    Alas I cant really help you much further. The game for me is just too far down the path of the console port to hold my enthusiasm for it.. Wheels feel very much an add on after the fact. Pure conjecture on my part but The polling rate (in game ) of the USB control device does seem somewhat lower so the wheel may well not being fed the input it desires. Have you tried running the game with the wheel in "game mode" ? That may well dumb down the wheel enough to hold off the feeling you have. ( like the older WRC titles) You will have to reconfigure the wheel in game as it is technically seen as a another USB wheel. Good luck
  • Any news?

    v22.03.xx
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    @Discopooh I saw that as well and took it as a sign that there seems to be life at Sim-pli.city. But it could just as easily have been an older firmware built with only a changed version number. We've heard so little from the company that I have to see it before I believe it.
  • LMU Presets

    Sims lmu
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    @loermansa Sorry for the late reply. Thank you. Much appreciated
  • v21.10.01 Discussion Thread

    v21.10.xx
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    @lokcy It's good to know they're still active. Thank you for the update.
  • Le Mans Ultimate

    Sims
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  • Do I need to turn it off?

    SW20 V3
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    @Rowland There's always some power usage, even if devices are in standby... I have all of my rig devices (steeringwheel, usb-hub, control unit, bass kicker amp, button box) running through a single powerstrip that has a physical on/off switch. That way I am sure nothing draws any power when not in use.
  • iRacing Settings

    SW20 V3
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    @Sim-plicity-Dev Thanks for sharing these. I've been using them for iRacing for a while now but realise you were sharing above in reference to Oval racing - what would you tweak for open-wheel road racing and GT3’s?
  • Driver and controllboard

    SW20 V3
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    @loermansa that would be great, I really like this wheel...if it could last as long as possible.. @Sim-plicity-Dev @Sim-plicity_Admin ️
  • Base sold, buyer speaks about 'grainy' feeling in center

    SW20 V3
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